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The rarely updated blog of Joel Dixon
< XBLA: Prince of Persia Classic | XBLA: Uno >

Wednesday, July 25, 2007

Kameo: Elements of Power

# Posted by Joel Dixon at 25/07/2007 09:28:25
Updated by Joel Dixon at 28/01/2008 14:42:44


One of the games that I received when I purchased my handy-dandy Xbox 360 was Kameo: Elements of Power.

Kameo Title Screen
Kameo: Elements of Power cover art

The history of Kameo is somewhat interesting, and lengthy. Developed by Rare who were responsible for some of my all time favourite games (such as GoldenEye 007 and Donkey Kong Country) it was originally planned for the Nintendo GameCube. Once Rare was acquired by Microsoft in 2002 the game continued to be developed but for the original Xbox. Development eventually transfered to the Xbox 360, and Kameo became a launch title for the new console.

Kameo's a third-person adventure and gameplay is simple and very fun - it reminds me a little of The Legend of Zelda: Ocarina of Time. The main plot of the game involves collecting elemental warriors which Kameo can morph into during the game. These elemental warriors come with unique abilities that help Kameo progress through the levels and add a "cute" element.

Kameo Screenshot
In-game screenshot

Technically, Kameo does very well for a game with such a sordid development past - and runs very smoothly on the 360 for a launch title. The soundtrack is excellent and the controls are very responsive. The main concern most people have with the game is a very short and easy main quest. But if you try to complete all of the achievements in the game - playtime definitely increases!

600 of the achievement points are dolled out for the main quest - but the remaining points are very difficult to achieve. You can replay parts of the world which are broken up into "levels". Once you complete this level you are given a score based on the number of baddies you killed, and a ranking from A to G. There is one achievement for each level which requires an A ranking.

When I completed the first level, I was given a score of around 3,000 for the F ranking. A quick look on the Internet showed that 15,000,000 points were required for an A ranking. I had a lot of work ahead of me. Because Kameo has a combination-based scoring system, 15 million is not impossible - but it requires a lot of practice, and a perfect run at the level. I found that going for the A rankings in each level to be much more fun that completing the main quest the first time.

As an introduction to the Xbox 360, Kameo was a great start for me. In it's simplest sense - it is a very fun game, and gave me no end of enjoyment. Overall I'd give it a 4 out of 5.


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